I’ve been super busy with school, but I am back with a tasty post. I’ll let you know next time if I won’t be able to publish anything for a while.
Anyway, the intro animations and timing are at a stage where I’m happy showing them off a little bit. Here’s a short video of part of the intro to the game.
NPC dialogue hasn’t been implemented yet and there’s a lot of placeholder art right now. It’s more of a general engine test to make sure everything runs smoothly and the timing is nice, but I figured some people might find this interesting.
There will be more content soon as I’m about have a mid-semester break for a few weeks. Stay tuned.